Warhammer Invasion The Card Game

All prices for 'Warhammer Invasion The Card Game' include the approximate cost of delivery to an address within the UK.
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Built of dark madness the Inevitable City is a monument to the will of the Ruinous Powers. It challenges the sanity of all who would travel its twisted streets let alone definitively determine its location. So when an ill-fated scouting party tracks a band of brutal raiders through corrupted lands one man will discover too late the folly of his mission.

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The great Dwarf hold of Karaz-a-Karak teems with activity, as skilled smiths hammer day and night. But will it be enough to pay back a centuries-old grudge? Karaz-a-Karak is the fourth Battle Pack in The Capital Cycle for Warhammer: Invasion The Card Game! With three copies each of 20 unique cards (half of which are devoted to the Dwarfs), Karaz-a-Karak is an invaluable expansion for players harboring ancient grudges against past opponents.

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Bloody war rages across the Old World. While ancient enemies struggle, sweat, and bleed, Portent of Doom continues to develop the focus on material rewards for quests that pervades The Bloodquest Cycle for Warhammer: Invasion The Card Game. The 60 cards (3 copies each of 20 different cards) in this Battle Pack provide players their first Portent, as well as units, support cards, and tactics that hasten questing.

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Vessel of the Winds is the fourth Battle Pack in The Bloodquest Cycle for Warhammer: Invasion The Card Game! The sixty cards (three copies each of twenty different cards) in this inspiring Battle Pack bolster each race with unique units and support cards to rally their troops to victory as the Winds of Magic howl across the Old World. In such unsettling times armies look to their greatest personalities for leadership and guidance as they prepare to meet their enemies under the threat of magical annihilation.

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The Invasion Begins... The Old World seethes with ancient rivalries and boils in the cauldron of savage warfare. Enemies and allies alike face off against one another to settle ancient claims, and to live the glory of battle for themselves. Brought to you by famed designer Eric M. Lang, Warhammer: Invasion The Card Game is a two-player card game of intense warfare, clever kingdom management, and epic questing.

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Some may fight by sword and others by sorcery but when the heat of battle reaches its peak the Rat Ogres of clan Moulder will fight by tooth and by claw... Coming this winter Tooth and Claw is the third Battle Pack installment of The Corruption Cycle the first linked expansion series for Warhammer: Invasion the new Living Card Game from Fantasy Flight Games! The vile Skaven will enlist the aid of powerful Rat Ogres and cunning Gutter Runners but they aren't the only ones bolstering their forces; Tooth and Claw offers powerful heroes for the Dwarfs and Orcs devastating new Counterstrike cards for the Empire and the formidable Blue Horrors for Chaos! This 40 card pack contains 20 different never-before-seen cards designed to augment existing decks and add variety to the Warhammer: Invasion metagame.

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Thanks to the its champions has the Empire over several thousand years experience in stock. Soldiers, knights and Magi Ka & # X308 Ideal mpfen all fu & # X308; for there are the person - but is the?Faith and steel ist ein Battle Pack from the cycle of the eternal war, a thematic expansion for Warhammer: Invasion. Warhammer: Invasion is a matching card game in which the are tactical Krie Gsfu & # X308, of, smart management of a Ko & # X308, Nigreichs and epische Questen.

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The glorious city of Lothern prepares for war the High Elves ever vigilant of their borders. Woe to any enemy who invades the realm of the powerful Phoenix King... Realm of the Phoenix King is the second Battle Pack in The Capital Cycle for Warhammer: Invasion The Card Game! With half of its 60 cards (three copies each of 20 unique cards) devoted to the ancient and powerful defenders of Ulthuan Realm of the Phoenix King is an invaluable Battle Pack for players of the High Elf faction.

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With 165 cards (3 copies each of 55 cards) consisting of new deck-building options for players of all factions March of the Damned brings as neutral forces the mysterious danger of the jungle-dwelling Lizardmen and the foul dark arts of the Vampire Counts to Warhammer: Invasion/. In addition March of the Damned also introduces two new keywords Savage and Necromancy bringing a new level of strategy to your game.

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