The authors of this title are top game designers and focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document and working on original intellectual property versus working with licenses. Finally, there's complete information on how to present a visionary new idea to developers and publishers.
Paperback. Pub Date :2013-11-29 Pages: 300 Language: English Publisher: OReilly Media Now in full color. the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games. and examines the elements they share with traditional games such as checkers. At the heart of his exploration. veteran game designer Raph Koster takes a close look at the concept of fun and why it's the most vital element in any game.
Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game.
Art of Game Design
An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.